Just a little asset spec test for Odonata, really enjoyed this! 642 tris, 128x128 texture, 3 hours.
Monday, 19 September 2011
Wednesday, 31 August 2011
Friday, 19 August 2011
TF2 - The Deus Ex Update!
Hey everyone! Still going strong on Odonata, Ani and I are healthily nearing a playable prototype. Will have something to post very soon! Including a new development blog and an IndieDB page. :D
I also will be doing some art soon. I admit, I really have dropped off the wagon for that. Programming is a tough job!
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In other news! TF2!
http://www.teamfortress.com/deus-ex/
A month ago I was approached by Eidos-Montreal to create a set of TF2 promotional items to promote their amazing upcoming title, Deus Ex: Human Revolution! What an honour!
http://store.steampowered.com/app/28050/
Among the eight items Eidos-Montreal pitched to Valve for the promotion, I was given the choice to create four of them. I decided to choose the following, The Short Circuit, The Diamondback, The Widowmaker and The Deus Specs. You can check 'em out after the jump! Valve then created the rest internally, The Machina, Nanobalaclava, Purity fist and The Company Man.
Like all contributed items in the Mann Co. Store, Valve give a generous 25% of the sales to the creators, so I will receive 25% of the sales from the four Deus Ex items/bundle I created in the Mann Co. Store.
So, if you like my items and Deus Ex for that matter, I would be honoured if you grabbed them in TF2's Mann Co. store!
Hit the jump for the all the Deus Ex item development and what not!
Click for huge amount of pictures, in-game shots, design process and development concepts!
10
comments
Tags:
3D
Monday, 11 July 2011
Odonata - Aethena
Sorry it's been a little quiet here, still working hard on the playable prototype! Programming leaves little time for art. :(
7
comments
Tags:
Project Odonata
Sunday, 1 May 2011
Odonata Stuff + Chaps!
Still going strong on the game progress, will have something to show VERY soon, we are just trying to get to a point where it's worth showing development. SOON, I promise! Some quick environment concepts I did.
Annnd, just a random doodle of some chaps between coding,
12
comments
Tags:
Project Odonata,
Sketches
Saturday, 12 March 2011
Project "Odonata"
After a lot of people asking what I'm working on, I'm starting to feel like we really need something tangible on this game project we've been planning for so long.
So, we are going to call the game project "Odonata" for the time being...
Anyway, the game will be a 3rd person sandbox strategy shooter. There really isn't any solid categories we can put it into so we are just going to have to go with that description. The game will be heavily based on survival and scavenging in the desert.
For the last couple of months, Ani and I have been knuckling down with the programming, so there hasn't been a great deal of concepts being created, so here is some concepts I did over a year ago! :D
In the next few weeks, I'm going to make it my business to paint a better picture in everyone's mind of the game's appearance, so expect some more stuff soon!
19
comments
Tags:
Project Odonata
Friday, 11 March 2011
TF2 - The Shogun Update!
Hey guys, not posted for a while! :(

http://www.teamfortress.com/shogunpack/
Last month I was contracted by Sega to create 8 Japanese-themed promotional items for TF2, for a cross promotion between the game Total War: Shogun 2 and Team Fortress 2.
I busted my ass for a solid month straight, 16 hours a day. I've really never worked so hard in my life!
Like my Tankbuster items in the Mann Co. Store, I will also be receiving 25% of the sales from the Shogun items/bundles in the Mann Co. Store, So if you feel like supporting me, grab 'em in TF2's in-Game store! :D
My role in this rather buisinessy dealio was to design, model and texture the 8 items from simple descriptions. I was left mostly in the dark in terms of the item names, mechanics and usage.
Also, a conch shell is a surprisingly difficult thing to model, URGH.
Anyway! Hit the jump for an inconsiderate amount of pictures to lag out your browser! :D
Click for more!
8
comments
Tags:
3D
Sunday, 5 December 2010
Dudles_01
Sorry for the lack of posts, I am very much busy as always, will be posting some work from a brand new project i'm working on very soon. The dungeon game has been put aside for now unfortunately, however its made room for my long awaited recreation of an old personal game project idea i created years ago. *excited!
Just some quick random pose dudles. Huff! Oof!
7
comments
Tags:
Doodles,
Sketches
Monday, 15 November 2010
Thursday, 21 October 2010
Tuesday, 12 October 2010
Saturday, 9 October 2010
Friday, 8 October 2010
Tuesday, 5 October 2010
Friday, 1 October 2010
I need your support!
If you follow Team Fortress 2, you may have noticed the shipping of the huge Mann-Conomy update including the Polycount contest winning items. In addition you will find an in-game Mann.Co shop where you can buy all sorts of things including MY ITEMS! :D
As the creator of the Tankbuster pack i get a generous 25% royalties of all sales and bundles of my items from Valve. So if you enjoy my work, i would be honoured if you supported me and grabbed them in the shop! :)
7
comments
Tags:
Illustration