Thursday 1 March 2012

Odonata Incoming!

Hey folks!

It's been a pretty tough journey game making so far, Ani and I had originally began a hugely ambitious plan to make a big game about 4 and a half years ago, however at that point of conception, neither of us had the technical know-how or the experience to achieve such an ordeal.

Ever since then we've been learning as much as possible to make us battle-ready for game makin'. We've gone through six game engines, four programming languages, massive amount of ideas and eye melting headaches.

With all that learn-work under our belt, we made a scratch start on Odonata at the beginning of this year.

So...at this stage, I feel that we're ready to make a start with posting our development progress, we will be revealing the first preview of Odonata on March 31st!!!

When I say "preview" I mean super-ultra-alpha-alpha, so adjust your expectations appropriately! Haha! We're only two months in this new definitive build of Odonata, just cleared past the early core function/conception stage. Right now, we're trying to get it all together to make it presentable and at least interesting to look at.

At the moment ALL the assets are simple placeholders for now. Crude prototype assets are not pretty, but it's important that we focus on the core gameplay and mechanics. We are artists to the core after all, because of that, the pretty arty stuff is going to be the last thing we will be doing so that game-side doesn't suffer. At the end of this we certainly don't want a pretty game with no punch.

Anyway, we'll be providing more info about what the game is actually about and the game-plan with the preview at the end of the month.

I'll be seein' you in a month! Let's hope we can nail that deadline!

17 comments:

Ian Jacobson said...

YAAAAAAAYYYYYYYYYY

secv said...

Cool! What platform are you developing for?

Unknown said...

CANT! WAIT!

halfmilesmile said...

super interesting!
Good luck!

muzzoid said...

My body is ready

Tyler Stott said...

Im PUMPED to se what you and ANNEKA put together.

Jambe said...

I'm also interested in what platform(s) it'll be available on. I'm partial to PCs myself!

In any case, best of luck!

Sylvain Decaux said...

It's really nice to see all your work finally coming to fruition. I can't wait to see what you guys have done !

ZeroCartin said...

FUCKCUKFUCKFUCKFUKCUFJKCUFKCUKFUCKFUFKC

PUMPED

Chris Zammit said...

look forward to what you both have come up with so far. :)

Tyler Parkinson said...

SUPER EXCITED!

Mr--Jack said...

SO glad to hear this, man!

Aaron said...

Hey man this is great to see. I've been following your stuff for a while and being in games as well, I know how bloody hard it is to start you own project. Props and good luck.

Feo said...

Your art style inspired me to actually start drawing in the first place! I'm very excited to see the game, and even more excited about how it will look as an end project: I can only imagine how wonderful it will look!

Tom Scholes said...

coooooooooooooooooooool

neodos said...

Can't wait!
I bet even your placeholder art looks neat!

ural memis said...

Your style of illustration is so cool that, whatever game it's being applied, it will be my favourite!