Monday, 19 September 2011

Odonata Asset Spec Test

Just a little asset spec test for Odonata, really enjoyed this! 642 tris, 128x128 texture, 3 hours.

9 comments:

Tom Scholes said...

neato !

Tyler Stott said...

TOM! you stole my comment...

NEAT-O

IceFlame said...

sweet! o:
128 textures though?! what are they, different colors/appearances? o_o

Paul B said...

So cool, I love the style! I can't wait to see this game in action! IceFlame, I'd assume that would be 128 by 128 texture size. Correct me if i'm wrong!

Bal said...

Very nice, looks really close to your 2D style, which is great!

Tyson Murphy said...

these look great! :)

Equis Stenchman said...

Your designs are so touchingly adorable!

Max Gon said...

i love it! you are the man! how did you egt the awesome clean cell shaded outline?

robin said...

so amazing dude..how do you think through a piece and how you're designing it? like which parts to exaggerate and what not? its so impressive cause you always manage to maintain so much information in a very small amount of visuals. great job.