After a lot of people asking what I'm working on, I'm starting to feel like we really need something tangible on this game project we've been planning for so long.
So, we are going to call the game project "Odonata" for the time being...
Anyway, the game will be a 3rd person sandbox strategy shooter. There really isn't any solid categories we can put it into so we are just going to have to go with that description. The game will be heavily based on survival and scavenging in the desert.
For the last couple of months, Ani and I have been knuckling down with the programming, so there hasn't been a great deal of concepts being created, so here is some concepts I did over a year ago! :D
In the next few weeks, I'm going to make it my business to paint a better picture in everyone's mind of the game's appearance, so expect some more stuff soon!
Saturday, 12 March 2011
Tags: Project Odonata
Friday, 11 March 2011
Hey guys, not posted for a while! :(
Last month I was contracted by Sega to create 8 Japanese-themed promotional items for TF2, for a cross promotion between the game Total War: Shogun 2 and Team Fortress 2.
I busted my ass for a solid month straight, 16 hours a day. I've really never worked so hard in my life!
Like my Tankbuster items in the Mann Co. Store, I will also be receiving 25% of the sales from the Shogun items/bundles in the Mann Co. Store, So if you feel like supporting me, grab 'em in TF2's in-Game store! :D
My role in this rather buisinessy dealio was to design, model and texture the 8 items from simple descriptions. I was left mostly in the dark in terms of the item names, mechanics and usage.
Also, a conch shell is a surprisingly difficult thing to model, URGH.
Anyway! Hit the jump for an inconsiderate amount of pictures to lag out your browser! :D
Click for more!